Constructor
new Loop(camera, scene, renderer, world)
Parameters:
| Name | Type | Description |
|---|---|---|
camera |
THREE.Camera | Camera of the world |
scene |
THREE.Scene | |
renderer |
THREE.Renderer | |
world |
World |
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Methods
start()
Start the animation loop
- Source:
stop()
Stop the animation loop
- Source:
tick()
Update the animation loop
- Source: